Plotting Twists & Reveals

You’ve started your next writing project and you’re in a rush to perfect it. We’ve all been there and done that, but we must continuously remind ourselves to think things through in order to master the art.

To achieve the best drama, your protagonist must have enough information to make an informed decision. This slowly comes out in stages. By the midway point of the entire story, your character needs to have a good idea of what’s going on and who could possibly be behind it/influencing it. In order to set up the proper twist, don’t give them all of the details (aka NO info dumping).

An easy way to keep yourself in check is by remembering:

  • One reveal per scene or per chapter break.
  • The twist or reveal should cause an emotional effect.

Leave a miniature cliffhanger when you drop a good reveal on the readers. It will set them on edge and they’ll be lured into reading more.

What is the difference between twists and reveals?

  • Reveals are why something happens (backstory info)
  • Twists are what’s actually going on (new knowledge)

Be sure to watch out for the following caveats:

  • Don’t add extremely obvious hints or references. Be subtle enough that readers aren’t able to guess until the last couple of twists fall into place. Make them suspicious, but don’t overdo it.
  • Surprise is only half of it. Twists and reveals need to have an emotional impact or create a life-altering point of view for the protagonist from the moment of reveal and onward.

The number one thing to remember is you want readers to care about your story. Show them a protagonist forced out of their comfort zone by getting dragged through the mud, almost making a comeback, being pounded into the dirt, and then very slowly overcoming their obstacles. Your protagonist should not have a perfect score against all of the hurdles you’ll throw at them, but that’s what makes for an enticing story.

Deciding What is Plot Relevant

Writing an entire story is hard work. It requires a lot of time and patience. And when it comes to our writing, we are always given many different bits of advice. One of the advice tips that we constantly hear is that we must make everything plot relevant. And it is solid advice; we should always be striving to move our plot forward. However, how exactly do we decide what is plot relevant and what is not?

One misconception is that if we are writing to make everything plot relevant, then we can’t have moments of character bonding, or doing anything that isn’t 100% in line with the ultimate ending. But we need to remember this isn’t true. 

We need to remember that if a scene is showing the reader something personal about the characters, then it is plot relevant. It is the “why” behind a story’s action. But more importantly, it gives your reader a reason to care – if your reader doesn’t feel attached to a character or characters, then why it doesn’t matter what happens to them? And let’s face it, your characters can be integral to the plot. Not only that, but if your story doesn’t have more lighthearted or slow moments, you’re left with constant drama. And this level of intensity will quickly get old, and the truly intense moments of your story will lose their impact. 

Yes, everything that you write should have a ripple effect in one way or another, and should be plot relevant, but those that influence your character’s internal development can be just as important as the outside influences. 

Writing Flashbacks

There are many ways that we can provide our audience with the information they need to follow along in a story. Many of us will use dialogue secondary characters to expose important tidbits of information that are integral to the plot.

However, sometimes another technique that can be used are flashbacks. These are moments within a story that take you back to specific moments within a character’s life. Flashbacks are not to be confused with simple memories. Memories can be summed up in a few sentences like “Alice held the melting ice cream cone in her hand, thinking back to the breakup. She hadn’t touched mint chocolate chip since.” Instead, flashbacks are a whole scene set in the past that takes your reader to that exact moment. And, flashbacks usually tend to expose something important. 

I had a professor in college once who described flashbacks as sort of like an “aha” moment for the reader. They are supposed to make something click in the story, whether it’s a key plot point or a breakthrough in character development. 

Since flashbacks are usually set in the past, they can be a little tricky to write as they can be jarring for the reader if not done correctly. That is why some writers tend to stay away from them. Personally, I love a good flashback. I think they’re great for giving readers very in-depth insight into a character’s origins. But flashbacks should be used sparingly – don’t include one in every single chapter or else you’ll end up with some very confused readers. 

The rule of thumb that I tend to follow for setting up a flashback is essentially what my college professor told me. She said keep them short and sweet. They don’t have to be any longer than a paragraph. And don’t use dreams as a way of setting up a flashback. It’s too cliché. Instead, she taught me to think of all flashbacks as being a doorway for your reader. While your character might be your reader’s guide, you still need something that will take your reader through that doorway. This has to be a trigger for your character to then open up that door. For example, that trigger could be the smell of lavender if your flashback is set in lavender field in the south of France. Or, perhaps a stack of dishes crashing to the floor in a busy restaurant can trigger your character to flashback to a traumatic moment in their past. Either way, it has to be something that will pull them into the flashback and then pull them out. 

So, if your character is an old woman harboring a secret about her eldest child not being her husband’s child but rather the product of an affair with a French lavender farmer, then you have two options. You can either expose it through dialogue or some other means like a found letter, etc., or you can reveal it during a flashback. If you decide that a flashback is how you want to expose the secret then you need a doorway. If the old woman smells the fresh lavender in her garden and thinks back to that wild summer in Provence, then she needs to come out of that flashback through the scent of lavender. If your character is escaping an abusive relationship and the sound of shattering plates takes them back to a really dark moment in their past, then those shattered plates need to bring them back to the present – that can be the scraping of the dishes being swept up or something like that. 

Flashbacks can seem intimidating to write, but they do add something unique to your writing. Are you pro flashbacks? Let me know!

Killing Characters

This seems to always be a divisive subject amongst writers. Some writers wouldn’t dream of killing off one of their characters, while other writers are more than happy to recreate their own versions of the infamous Red Wedding from Game of Thrones within their own works. Within the realm of fiction, character deaths can extend beyond just those of the villains. Side characters and even some main characters can be subject to meeting an untimely death. These are the characters that readers will mourn, especially if they happen to be a fan favorite. As writers, we know that not every character’s story can end in happily ever after. But killing characters can be a delicate art. You don’t want the death to be pointless, you want it to mean something. Below are somethings to keep in mind when you’re contemplating a potential character death. 

Positive Reasons to Kill a Character:

1) Kick off the inciting action or to reveal a hidden secret. Sometimes our main character needs to experience the death of another character in order to get them to begin the proverbial hero’s quest. But at the same time, you don’t want the death to come across as cheap writing or cliched. You want this to be meaningful to the plot. In order for the death to be meaningful to the story’s plot, ask yourself if this inciting action can be kicked off any other way? Or can this hidden secret that is integral to the plot, can that be discovered any other way? If not, then you can proceed with the character’s death.

2) To motivate other characters. Again, death can be a great motivator to both heroes and villains. But you don’t want it to be the sole purpose of their motivation, meaning don’t kill a character just to get your hero or villain started on the path of their character arc and development.

3) To highlight a universal truth within your story’s universe. Sometimes some character deaths have to be sacrificial for the greater good of the story. If death is the only way to highlight a universal truth in your story, then do it. Or if you’re writing a series and you get to a point where there is no other way to illustrate a continuing theme then use a character death. 

4) It’s the only logical way of ending a character arc. There are plenty of ways for your character to come full circle and grow. Death doesn’t always have to be the answer. However, there are times when it is the only answer. As the writer of the story, you will know if this is the only way of wrapping up a character’s arc. 

Negative Reasons to Kill a Character:

1) Solely for the purpose of shocking your audience. No, no, no. You will only make your fan base angry. Don’t alienate your fan base.

2) To start some drama. If you’re killing a character just to spice things up within your story, then you really need to re-evaluate your plot. There are definitely tons of other ways to shake things up without having to kill a character. My personal rule is if you feel your story needs something shocking like a death to save it, then you really need to start from scratch again. 

3) Just for the character development of someone else.Yes, sometimes either a hero’s backstory or even a villain’s backstory will include the death of someone close to them in order to get them started on their respective paths. However, killing a character just for the purpose of further developing another character is not necessary. You can achieve the same effect with a less tragic accident. For example, if your story is about two brothers who haven’t spoken in 10 years, you don’t need to reconcile them by having them lose their mom in a firey car crash. Simply having her hospitalized with a broken leg would be enough to get them back in town and have to face one another and eventually reconcile. You still achieve the character development but without the character death. 

4) You’re unsure how to further the character’s storyline. This more applies to minor characters who sometimes serve their purpose in a story, but then we, as writers, don’t know what to do with them. While the topic of what to do with minor characters after they’ve served their purpose is always up for debate, killing them off isn’t advised. It serves no purpose and if they happen to be a well-received minor character, this can end up angering the fandom. 

5) You don’t like them. We’ve all had characters that we don’t like in our stories. And I’m not necessarily talking about villains. Sometimes as writers we create minor characters or even major characters that, as we get into the writing process, come to find we don’t actually like writing them. Either they’re too boring, we’ve gotten sick of writing them, or we simply can’t connect with them. The easiest solution to this is to remove them all together from the story. Make it such that they’ve never existed within our story’s universe. Sometimes I have found that these characters I don’t like are simply in the wrong story and once I find where they fit, they work much better. I’ve also found that if a character is easily removable from the story, then they were irrelevant to it anyways. Of course, problematic characters aren’t always easily removable like this. Sometimes a character needs to be in a story but we, the writers, just can’t stand their story anymore. Don’t kill them off, find another less dramatic way of writing them out.

Narrative Tension for Beginners

Narrative tension. You can’t create a page-turner without it. If there is no tension, the story won’t be very intriguing. How many of us have always dreamed of reading a book about a man who just sits on a bench the entire story? My point exactly. We want to read something that will pull us in. Give us the story of a man on a bench waiting for his blind date when some aliens suddenly land on Earth. That definitely makes things more interesting. Adding tension to your story can be tricky when you’re first starting out as a writer because it’s all about finding balance. You don’t want to overload your story and make it so convoluted with tension that you confuse your readers, but at the same time you don’t want it so thinned out that your story reads more like a to-do list with different characters than an actual plotted out idea. 

So, how do you find that balance? Simple. I’ve come up with some tips for first time writers looking to build tension in their stories. It’s important to keep in mind that tension is something your story should have, no matter if it’s 2,000 words or 200,000 words. 

Keep Raising the Stakes:

Okay, so you’ve got an initial conflict that sets your story in motion, but then you need to layer on top of it the smaller complications that arise from that end goal. Let’s dissect a classic plot for a moment. Lord of the Rings. We have the overarching goal that sets the story in motion, Frodo has the ring of power and he has to get it out of the Shire. But he’s only supposed to get it as far as Rivendell, however, the council votes to take it to Mordor and throw it into the fire and Frodo volunteers. Boom! The stakes just got raised for Frodo. Then the mines of Moria happen and Gandalf is lost. Stakes are raised again for the whole fellowship. Then the group splits up when the Uruk-hai attack. Stakes raised even further. Merry and Pippin are taken hostage causing Legolas, Aragorn, and Gimli to go rescue them. More raised stakes – and that’s all just the first book!

But you can see where I’m going with this. One main conflict can have a ripple effect of other conflicts that arise, and your characters have to react to them. Each new minor conflict is you leveling up the tension for your characters, and making your readers want to keep reading because they don’t know how the character(s) will react. Your plot doesn’t even need to have a dragon and five armies to make it tense, every day contemporary stories can be just as intense. It all boils down to your main character wanting something, going after it, and setting in motion a bunch of minor hiccups that arise along the way, making it a constant choice between A or B. Love triangles are a very popular example of this. And a character’s desire doesn’t always have to be this grandiose desire to bring justice and equality to the world and tear down the corrupt system in order for your plot to have a purpose and drive conflict forward. Let us not forget that Shaun of the Dead’s events all started because someone wanted a Cornetto. 

Balance Tension with Moments of Calm:

I know I said you need to keep raising the stakes, but that doesn’t mean that you can’t give your character(s) a bit of break every once in a while. In fact, it’s encouraged. You need to give your readers a chance to digest what’s happening in between obstacles. If you have too many problems arising for your characters all at once, it becomes too much. Plus, these moments of “rest” are where you can build the stories in other ways like characterization or revealing bits of backstory. For example, if you have two bank robbers trying to make it down from Montana to the Mexican border, you can slow it down a bit by maybe giving them a flat tire on a remote stretch of highway somewhere like New Mexico or Arizona. You’d still have the tension of a flat tire when they’re so close to achieving their goal, but there is still a chance to have some calm moments. While the two bank robbers are waiting for Triple A to arrive, they can have an in-depth conversation. One can reveal that he’s trying to pay off a loan shark, while the other can admit he’s never changed a flat tire before. Either way, that slow moment on the highway can be a chance to work on backstory and characterization. 

Don’t think that a story’s action needs to be all rise all the time in order to create tension. You can get the same effect from a few falls. Tension works best when you have a rise and a fall. Another great idea for tension is these false senses of security. When your character thinks they’ve accomplished their task and they’re home free, that is a fine time to reveal that there’s still a little ways to go. Again, drawing back to Lord of the Rings, Frodo gets the ring to Rivendell. Everything seems chill. Those scenes are very calm for Frodo who thinks he’s soon going home. But then the council happens. The “oh my goodness” moment when Frodo offers to carry the ring to Mordor wouldn’t be so powerful if you didn’t have those calming moments before. While Frodo is in his false sense of security you’re able to digest all that he just went through to get to Rivendell. You feel for him. Which brings me to my next point…

Make Your Reader Emotional:

You can create the most intense plot with the perfect rise and fall pacing, but it won’t mean anything if your reader isn’t emotionally invested in what your character is experiencing. I will admit that a good portion of making your reader like your character, is to create a likeable character (I wrote a blog post on that if you want to read it). But another way to get your readers to like your character is using the plot. Even if your main plot of your book is something big like dismantling the ruling system, it’s a good idea to start small in terms of your character’s desire.

One example of this The Hunger Games. Across the three novels Katniss ends up creating a revolution and bringing down the corrupt government. She’s hailed as a hero. But that wasn’t her initial goal. Her initial goal was quite simple and quite relatable: She wanted to protect her sister. Even if we don’t have siblings, we all have at least one person we’d be willing to volunteer for if we ever found ourselves in a similar situation. Therefore, as readers we are more willing to emotionally invest in a character that wants to protect her loved one from death, rather than a character who right off the bat is ready to take down the government. While something small, like a character wanting to return a library book before the library closes or getting a the last bag of jelly donuts for their sick family member can be what is needed to set a bigger plot in motion, it can also serve to make a character relatable to the reader. We’ve all needed to get somewhere before it closes just like we’ve all rushed to the end of the aisle to pick up the last something because it’s for someone we care about, and it’s these small, universal actions that readers relate to that help them become emotionally invested in your character’s conflict. 

Bring the Tension from Various Points:

When we think of tension between characters we tend to think of heroes and villains. And yes, the tension between your hero and your villain is important. But that doesn’t mean that we can overlook the side characters. Some of these side characters can actually help to create tension for your main characters. In fact, some side characters can be integral to subplots that create tension in the story. Never under-estimate the power of secondary conflict. For example, Batman. You have the main conflict of a superhero trying to clean up Gotham’s streets, but at the same, you also have the tension from his personal life as Bruce Wayne to factor in as well. Of course, while you want to bring in tension from all angles, you also don’t want to overcomplicate your plot either. It’s a fine balance.