Plotting Twists & Reveals

You’ve started your next writing project and you’re in a rush to perfect it. We’ve all been there and done that, but we must continuously remind ourselves to think things through in order to master the art.

To achieve the best drama, your protagonist must have enough information to make an informed decision. This slowly comes out in stages. By the midway point of the entire story, your character needs to have a good idea of what’s going on and who could possibly be behind it/influencing it. In order to set up the proper twist, don’t give them all of the details (aka NO info dumping).

An easy way to keep yourself in check is by remembering:

  • One reveal per scene or per chapter break.
  • The twist or reveal should cause an emotional effect.

Leave a miniature cliffhanger when you drop a good reveal on the readers. It will set them on edge and they’ll be lured into reading more.

What is the difference between twists and reveals?

  • Reveals are why something happens (backstory info)
  • Twists are what’s actually going on (new knowledge)

Be sure to watch out for the following caveats:

  • Don’t add extremely obvious hints or references. Be subtle enough that readers aren’t able to guess until the last couple of twists fall into place. Make them suspicious, but don’t overdo it.
  • Surprise is only half of it. Twists and reveals need to have an emotional impact or create a life-altering point of view for the protagonist from the moment of reveal and onward.

The number one thing to remember is you want readers to care about your story. Show them a protagonist forced out of their comfort zone by getting dragged through the mud, almost making a comeback, being pounded into the dirt, and then very slowly overcoming their obstacles. Your protagonist should not have a perfect score against all of the hurdles you’ll throw at them, but that’s what makes for an enticing story.

Deciding What is Plot Relevant

Writing an entire story is hard work. It requires a lot of time and patience. And when it comes to our writing, we are always given many different bits of advice. One of the advice tips that we constantly hear is that we must make everything plot relevant. And it is solid advice; we should always be striving to move our plot forward. However, how exactly do we decide what is plot relevant and what is not?

One misconception is that if we are writing to make everything plot relevant, then we can’t have moments of character bonding, or doing anything that isn’t 100% in line with the ultimate ending. But we need to remember this isn’t true. 

We need to remember that if a scene is showing the reader something personal about the characters, then it is plot relevant. It is the “why” behind a story’s action. But more importantly, it gives your reader a reason to care – if your reader doesn’t feel attached to a character or characters, then why it doesn’t matter what happens to them? And let’s face it, your characters can be integral to the plot. Not only that, but if your story doesn’t have more lighthearted or slow moments, you’re left with constant drama. And this level of intensity will quickly get old, and the truly intense moments of your story will lose their impact. 

Yes, everything that you write should have a ripple effect in one way or another, and should be plot relevant, but those that influence your character’s internal development can be just as important as the outside influences. 

Writing Flashbacks

There are many ways that we can provide our audience with the information they need to follow along in a story. Many of us will use dialogue secondary characters to expose important tidbits of information that are integral to the plot.

However, sometimes another technique that can be used are flashbacks. These are moments within a story that take you back to specific moments within a character’s life. Flashbacks are not to be confused with simple memories. Memories can be summed up in a few sentences like “Alice held the melting ice cream cone in her hand, thinking back to the breakup. She hadn’t touched mint chocolate chip since.” Instead, flashbacks are a whole scene set in the past that takes your reader to that exact moment. And, flashbacks usually tend to expose something important. 

I had a professor in college once who described flashbacks as sort of like an “aha” moment for the reader. They are supposed to make something click in the story, whether it’s a key plot point or a breakthrough in character development. 

Since flashbacks are usually set in the past, they can be a little tricky to write as they can be jarring for the reader if not done correctly. That is why some writers tend to stay away from them. Personally, I love a good flashback. I think they’re great for giving readers very in-depth insight into a character’s origins. But flashbacks should be used sparingly – don’t include one in every single chapter or else you’ll end up with some very confused readers. 

The rule of thumb that I tend to follow for setting up a flashback is essentially what my college professor told me. She said keep them short and sweet. They don’t have to be any longer than a paragraph. And don’t use dreams as a way of setting up a flashback. It’s too cliché. Instead, she taught me to think of all flashbacks as being a doorway for your reader. While your character might be your reader’s guide, you still need something that will take your reader through that doorway. This has to be a trigger for your character to then open up that door. For example, that trigger could be the smell of lavender if your flashback is set in lavender field in the south of France. Or, perhaps a stack of dishes crashing to the floor in a busy restaurant can trigger your character to flashback to a traumatic moment in their past. Either way, it has to be something that will pull them into the flashback and then pull them out. 

So, if your character is an old woman harboring a secret about her eldest child not being her husband’s child but rather the product of an affair with a French lavender farmer, then you have two options. You can either expose it through dialogue or some other means like a found letter, etc., or you can reveal it during a flashback. If you decide that a flashback is how you want to expose the secret then you need a doorway. If the old woman smells the fresh lavender in her garden and thinks back to that wild summer in Provence, then she needs to come out of that flashback through the scent of lavender. If your character is escaping an abusive relationship and the sound of shattering plates takes them back to a really dark moment in their past, then those shattered plates need to bring them back to the present – that can be the scraping of the dishes being swept up or something like that. 

Flashbacks can seem intimidating to write, but they do add something unique to your writing. Are you pro flashbacks? Let me know!

Killing Characters

This seems to always be a divisive subject amongst writers. Some writers wouldn’t dream of killing off one of their characters, while other writers are more than happy to recreate their own versions of the infamous Red Wedding from Game of Thrones within their own works. Within the realm of fiction, character deaths can extend beyond just those of the villains. Side characters and even some main characters can be subject to meeting an untimely death. These are the characters that readers will mourn, especially if they happen to be a fan favorite. As writers, we know that not every character’s story can end in happily ever after. But killing characters can be a delicate art. You don’t want the death to be pointless, you want it to mean something. Below are somethings to keep in mind when you’re contemplating a potential character death. 

Positive Reasons to Kill a Character:

1) Kick off the inciting action or to reveal a hidden secret. Sometimes our main character needs to experience the death of another character in order to get them to begin the proverbial hero’s quest. But at the same time, you don’t want the death to come across as cheap writing or cliched. You want this to be meaningful to the plot. In order for the death to be meaningful to the story’s plot, ask yourself if this inciting action can be kicked off any other way? Or can this hidden secret that is integral to the plot, can that be discovered any other way? If not, then you can proceed with the character’s death.

2) To motivate other characters. Again, death can be a great motivator to both heroes and villains. But you don’t want it to be the sole purpose of their motivation, meaning don’t kill a character just to get your hero or villain started on the path of their character arc and development.

3) To highlight a universal truth within your story’s universe. Sometimes some character deaths have to be sacrificial for the greater good of the story. If death is the only way to highlight a universal truth in your story, then do it. Or if you’re writing a series and you get to a point where there is no other way to illustrate a continuing theme then use a character death. 

4) It’s the only logical way of ending a character arc. There are plenty of ways for your character to come full circle and grow. Death doesn’t always have to be the answer. However, there are times when it is the only answer. As the writer of the story, you will know if this is the only way of wrapping up a character’s arc. 

Negative Reasons to Kill a Character:

1) Solely for the purpose of shocking your audience. No, no, no. You will only make your fan base angry. Don’t alienate your fan base.

2) To start some drama. If you’re killing a character just to spice things up within your story, then you really need to re-evaluate your plot. There are definitely tons of other ways to shake things up without having to kill a character. My personal rule is if you feel your story needs something shocking like a death to save it, then you really need to start from scratch again. 

3) Just for the character development of someone else.Yes, sometimes either a hero’s backstory or even a villain’s backstory will include the death of someone close to them in order to get them started on their respective paths. However, killing a character just for the purpose of further developing another character is not necessary. You can achieve the same effect with a less tragic accident. For example, if your story is about two brothers who haven’t spoken in 10 years, you don’t need to reconcile them by having them lose their mom in a firey car crash. Simply having her hospitalized with a broken leg would be enough to get them back in town and have to face one another and eventually reconcile. You still achieve the character development but without the character death. 

4) You’re unsure how to further the character’s storyline. This more applies to minor characters who sometimes serve their purpose in a story, but then we, as writers, don’t know what to do with them. While the topic of what to do with minor characters after they’ve served their purpose is always up for debate, killing them off isn’t advised. It serves no purpose and if they happen to be a well-received minor character, this can end up angering the fandom. 

5) You don’t like them. We’ve all had characters that we don’t like in our stories. And I’m not necessarily talking about villains. Sometimes as writers we create minor characters or even major characters that, as we get into the writing process, come to find we don’t actually like writing them. Either they’re too boring, we’ve gotten sick of writing them, or we simply can’t connect with them. The easiest solution to this is to remove them all together from the story. Make it such that they’ve never existed within our story’s universe. Sometimes I have found that these characters I don’t like are simply in the wrong story and once I find where they fit, they work much better. I’ve also found that if a character is easily removable from the story, then they were irrelevant to it anyways. Of course, problematic characters aren’t always easily removable like this. Sometimes a character needs to be in a story but we, the writers, just can’t stand their story anymore. Don’t kill them off, find another less dramatic way of writing them out.

How to Write Side Characters

When written correctly, side characters can actually be some pretty interesting people. Plus, they add a lot to the story. Yes, we all have to put effort into making our protagonists and antagonists multi-dimensional characters, but that doesn’t mean we’re allowed to forget about our side characters. While they might be minor characters in the grand scheme of things, they’re still vital to the telling of the story as they serve many functions such as revealing key details, motivating the protagonist or foiling the protagonist, and sometimes helping to outline certain plots in the story. These secondary characters can either interact with the protagonist through dialogue or through a memory that the main character has of them. 

Whichever way you choose to have your main character interact with your side character(s), it’s important to remember the main function of the side character: to help progress the story forward somehow. 

With that in mind, here are some tips to making sure your side characters are not one-sided.

Don’t get stuck on the little details:

Yes, writing a rich backstory is important to understanding your side character. But not everything has to be in your story. Just include the parts of the character’s backstory that are relevant to the plot and that move it forward. Don’t get stuck on the little details that don’t matter. It’ll only end up confusing your reader. A good tip to bear in mind is to ask yourself “does this add to the main story or distract from it?”

Don’t make them solely good or solely bad:

The best way to add dimension to your characters is to avoid making them one-sided. If they’re completely good or evil they’ll read completely flat. What I like to do for all my characters, including the side characters, is to give them three good virtues and three negative ones and work from there. The way I see it, if you mix black and white you get grey – and grey is where things get interesting. 

Don’t create too many characters:

Creating characters is fun. That is why it’s so easy to get swept up in the desire to write more and more characters, leading to your story to become very convoluted. If you ever read War and Peace, you know just how long that list of characters is. And if you read Tolstoy’s masterpiece, you probably had to refresh your memory a couple times while reading as you tried to keep up with all the characters. While Tolstoy somehow made it work in 587,287 words, most of us are probably working with a much smaller word count goal. Therefore we shouldn’t make it too confusing for our readers to keep up with our cast of characters. 

The side characters are there to develop the main character(s):

No matter if you have one side character or five, they all share the same exact purpose: to develop the main character. Side characters can be used to expose key plot points without you necessarily going into exposition mode and “telling” what is happening, but rather “showing” it through the characters. A side character should never be just background noise, each side character should be an active participant in the story and either support your main character or provide an obstacle for them (without necessarily being the antagonist). 

Use them to help bring the world to life:

This is particularly helpful if you’re writing fantasy or sci-fi. Secondary characters can be tools used to help bring the world you built to life. Physical descriptions, personal experiences, these are all ways that the side characters can help to better illustrate the world you’ve created. 

Try to keep them in one space:

In order to make it easier for your readers to keep up with your secondary characters, it’s a good idea to tie them to one location whenever possible. That means that your side character exists in one spot, like the bar, school, the library, etc. and they never venture beyond this point. But remember, even if they only exist as the woman in the coffee shop, they still need to serve a purpose to moving the story forward. It’s easier for your reader to learn character names etc. when they are in one location. But if you do move a secondary character around, do it with purpose. 

Give them a reason for being in a scene:

Speaking of purpose, you should make sure that your secondary character has a purpose for being in a scene. Like I said in the previous point, your side characters should really be kept to one location if it can be helped. But if you do end up moving them around, make sure that there is a reason for them to be in a different scene with your main character. If there is no good reason for your side character to be in the scene then it’ll just read as awkward and confusing.