Dragon Soul Press sat down with one of the eighteen Sea of Secrets authors. Known for his horror story, Angels of the Deep, we were intrigued to know where his inspiration stemmed. If you could have been the author of any book ever written, which book would you choose? Those that know me know my love for … Continue reading Interview with Author Stephen Herczeg
editor
Creating Worlds of Wonder (3 of 3)
In the previous two posts (One and Two) regarding world-building, we discussed the rules on maintaining consistency and the tools you’ll use to craft your world in order to keep it all straight. But what if you’re in the middle of your series, and then suddenly you’re hit with an awesome inspiration, but it requires … Continue reading Creating Worlds of Wonder (3 of 3)
Tips and Tricks: Making Self-edits Fun and Constructive
Yes, I wrote it. Editing. That dreaded e-word that can be ranked up there with the same level of reaction as if you shouted the f-bomb at a birthday party for 90-something-year-old nuns, all because you walked in with the hired stripper. Oopss…wrong party. However, you don’t have to dread the editing process. You can … Continue reading Tips and Tricks: Making Self-edits Fun and Constructive
Creating Worlds of Wonder (2 of 3)
In the last post of this series, I discussed the rules of about world-building. In this post, I will discuss how those rules are applied into actual tools and what said tools consist of. First, why have these tools to begin with? For one thing, it will help you maintain a level of consistently. Not … Continue reading Creating Worlds of Wonder (2 of 3)
Why Beta-Readers and Critical Feedback Matters
You finally finished your first draft of that novel! It took you months, maybe years, but you did it! Congratulations, bucko. Treat yourself to a double-shot peppermint mocha with whip cream and chocolate sprinkles. While your sipping on your eight dollar drink, you crack open your laptop, run your novel through a spellchecker, send it … Continue reading Why Beta-Readers and Critical Feedback Matters